# Note: changing this may impact or break spawn-on-join functionality. spawn-join-listener-priority: high # When users die, should they respawn at their first home or bed, instead of the spawnpoint? respawn-at-home: false # Teleport all joining players to the spawnpoint spawn-on-join: true # The following value of `guests` states that all
Separate commands with ;; You can define to run command on left or right mouse click separately with!left! to perform command on left mouse click!right! to perform command on right click!limiteduse:[amount]! defines how many times you can use this item!cc! performs command from console, requires cmi.command.attachcommand.cc permission!silent! preforms command in silent mode without leaving a
My code: code_language.skript: #creating world #teleport entity to my spawn in world "world" spawn armor stand at {spawnloc} #keep armor stand into a variable set {_a} to last spawned entity #this is a test to check if tp is working and it's working #loop all players: # teleport loop-player to spawn of "% {_id}%" #teleport the armor stand to
Neither does /home. I can technically warp to a home I set previously, but the message doesn't pop up (such as "you have been teleported to.."). /spawn does not work entirely. Ironically, /warp DOES work, and the messages pop up fine. Nothing pops up when I do spawn; I'm pretty sure this is due to plugins overlapping, but I'm not sure.
That's probably because the /mv setspawn only sets the spawn for the current world. To achieve what you want you have to set the respawnworld to the world you'd like your players to respawn in. You can do that with /mv modify set respawnWorld worldname (instead of worldname the name of the world you want your players to respawn in)
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minecraft set world spawn not working